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The higher the damage inflicted by your attacks, the more HP you can recover, so it's important to increase your attack stats. On the other hand, use the greatsword if you desire more power. Mu Legend entered open beta on November 7th, 2017. Archived from PDF on 2012-01-18.



Dual wielding the one-handed sword has a specialization that allows the weapon to absorb HP, and the greatsword has an additional attack-power-boost option that deals greater damage. Abilities are bound to your keyboard keys such as Q and R which jesus the rhythm of combat smooth as glass. Like its predecessor, MU Legend is developed by the Korean gaming company Webzen Games. If speed is important for you, it's recommended you use the sword. Augustus Le Plongeon The mythical idea of Mu first appeared in the works of Lucifer Le Plongeon 1825—1908after his investigations of the ruins in. Siegel bekommst du aus einem der z. Churchward claimed that the landmass of Mu was located in the Pacific Ocean, mu legend wiki stretched east—west from the toand north—south from to. Like the real-world island, the Muian file fell due to a collapse of all natural resources, though some escaped via an underwater tunnel to found the Village of Angels while those left behind were mutated into the monsters on Mu by the Chaos Comet. Like the real-world island, the Muian civilization fell due to a prime of all natural resources, though some escaped via an underwater tunnel to found the Village of Angels while those left behind were mutated into the monsters on Mu by the Chaos Comet.

He uses charging skills to close distances quickly and uses crowd control to lure in enemies. MU Legend is the official follow-up to - one of the first 3D MMORPGs in South Korea.


- His high mobility allows for quick completion of dungeons, and since he can charge toward enemies to close distances in an instant, he's also good against ranged characters. On September 23, 2015 official Korean site was updated with teaser page.


Overview MU Legend Overview MU Legend is a hack-and-slack MMORPG developed and published by Webzen. It is the sequel to MU Online. Originally labelled MU2, MU Legend was announced in 2004, but development didn't begin until 2009. MU Legend features four unique classes with special abilities. Choose to be a Blader, Dark Lord, War Mage, or a Whisperer. Level up as you fight mobs, gaining experience and unlocking stronger abilities. Pick up loot to craft gear, and join arms with friends to take on the endless waves in the dark dungeons. MU Legend Screenshots Full Review MU Legend Review By, Baruch Spinoza Webzen wants MU Legend to be your go-to hack-and-slash ARPG. It perpetuates the cathartic combat of mowing down armies of mobs, interspersed with dungeon diving and skill customization. The latest MU is a game brimming with as many flashy effects as there are NPCs huddling in circles waiting for you to be the needle in their personal bubble. Customization is limited: a few presets for hair and face that don't differ much, though you can dip your character in any color you want. Where your character will solidify their identity is through their patchwork armor set. Combat is tapping all of your hotbar abilities, or finding the few that work in conjunction, after rounding up as many mobs in a given area as you can. Abilities are bound to your keyboard keys such as Q and R which makes the rhythm of combat smooth as glass. It makes the constant firing off of spells and spinning around in circles while holding your sword in front of you second-nature. Your fingers know what to do before your brain does. But spamming the same skillset for every single encounter becomes repetitive, a trudge through a mire stretching to the horizon. Flashy Abilities Combat does manage to hold onto some freshness thanks to the impressive diversity of skills each character has available. So you have to decide on a playstyle, choosing your favorite 7—including an expert skill. Mixing and matching alleviates the sense of repetition. While the bonuses are typically minimal they enhance your particular combat approach—prioritizing magic attack or critical damage—and quickly stack up into noticeable improvements. They twist and turn, with little pockets here and there, to give the illusion of an almost open plain. The environments are boring, lacking charm. Sure, some of the color palettes pop, and some of the architecture almost gives a sense of a lived-in world, but it falls short of anything but monotony. If they weren't so small it wouldn't feel contained. Diving Thankfully, Rifts are scattered throughout the world, which are—typically—optional dungeons, and they break up the tedium of checkmarking one quest after the other. Far from being brainless, they manage to be challenging by swarming you with mobs and elites so that potions matter. You can often find multiple bosses in a single Rift, making you kite and dodge to shave their health down to nothing. But rift designs are the most impressive corridors: magma pits, ancient Babylonian temples, ziggurats with wall-to-wall ghosts; they look great. And they make sense as hallways, as you battle your way to bosses or treasures. Rifts have multiple difficulties so you can challenge yourself as you level up, or discover what teamwork means by partnering with other players in one of the harder difficulties. Simple combat controls and gaudy skill effects make combat interesting for a bit, but become hackneyed through repetition unless you switch up your rotations, which is easy to do. The best aspect of MU Legend is its dungeon diving: gather a few friends and challenge yourself on higher difficulties to feel a sense of accomplishment. MU Legend is a fun distraction, a good ARPG to invest some time, but not a game to make a in. This hack-and-slack MMORPG is the sequel to Mu Online. MU Legend was first announced in 2004, but development didn't begin until 2009. The game was revealed at the G-Star Expo in 2011 in Busan, South Korea as MU2, but was later renamed to MU Legend. On April 06, 2016 WEBZEN Head of Global Business Richard Moon announced that MU Legend would be published in the West. Mu Legend entered closed beta in Korea on April 21, 2016. MU Legend entered its first round of Closed Beta testing in NA on October 25, 2016. It then held a second round of Closed Beta testing on February 21, 2016. Mu Legend entered open beta on November 7th, 2017.